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THE BLOODY BUCKET-INDEX

THE BLOODY BUCKET

keystone

THE BLOODY BUCKET
The Keystone Division after WW3


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"The Bloody Bucket" was a nickname given to members of the 28th Division by their German adversaries, after the division's admirable performance against great odds in the Battle of the Bulge, and the Colmar Pocket...


This campaign is based on TWILIGHT 2000.

The Twilight 2000 game in all forms is owned by Tantalus, Inc. Copyright 1984 - 1996 Tantalus, Inc. Twilight 2000 is a trademark of Tantalus, Inc. Tantalus permits web sites and fanzines for this game, provided it contains this notice, that Tantalus is notified, and subject to a withdrawal of permission on 90 days notice. The contents of this site are for personal, non-commercial use, only. Any use of Tantalus, Inc.'s copyrighted material or trademarks anywhere on this web site and its files should not be viewed as a challenge to those copyrights or trademarks. In addition, any program/articles/file on this site cannot be republished or distributed without the consent of the author who contributed it.

Tantalus, Inc. PO Box 2310 Key West FL 33040.

I respect our veterans and our military organizations. This document is not intended to offend any persons associated with these organizations, past, present, or future. It's sole purpose is to suppose WHAT IF?...

twilight
Twilight Time...

PREMISE

The game takes place in devastated Pennsylvania after the short but destructive Third World War. Currently, there are 5 players in the game. The game has been in progress since MARCH 1998, with a brief vacation during early 2000. Play resumed in June 2000, and thankfully several key players returned.

Turns are weekly or more frequently as needed. The group will never be very large, 5-7 players max. Hopefully, this will allow us to build a tighter group, with more emphasis on interaction, rather than keeping track of the endless stream of FNGs...

Knowledge of the system is helpful, but not necessary; I can provide assistance as needed. A Meta-Combat system will be used for larger battles, in order to speed through them without losing detail. Sometimes too much detail can bog down play. Can you really tell the difference between being shot with a M16 and an AK47 anyway? (OHHHH! OW!!! That felt like a 5.56NATO round, manufactured in Belgium in the late 1980's...) I'm sure they both hurt...

The Focus of the Game will be equal parts of warfare, problem solving, and REBUILDING...


Currently, I am looking for a few quality players to add their characters to the game world. All submissions will not necessarily be accepted.

Please email me at:

bloodybucketpbem@yahoo.com

for information on applying to join the game.

Thanks for your interest!

IRONY GAMES


ADMIN STUFF
Character generation, rules, posting, and our Illustrious Cast of Characters...

BACKGROUND
Background Information
(It's a Fine mess we've gotten ourselves into...)

CURRENT STORIES
The Current Stories...

OLDER STORIES
The Stories Leading up to the present...

MAPS
Maps, Diagrams, and Other Graphics

REFERENCE
References, Resources, and Links

ABOUT YOUR GM
Includes some non-game information that is perhaps interesting.


humv
Hell on Wheels?!?


Copyright 1998 - 2001 by ERIC..... The Chapman Stick GURU of Union County.
All Rights Reserved